Interface / Interplay
A three-day workshop designed to promote divergent thinking and interdisciplinary exploration through play. Curriculum suitable for groups of 5-20 students, ages 13+.
I piloted the workshop at Brown University in 2012. Twelve students from Brown and the Rhode Island School of Design worked to integrate their existing artistic abilities into short, interdisciplinary performances using motion tracking technology and custom software. Many of the students had never performed or worked with technology before.
Over the course of the three days each group:
-generated their own images, sound and text to insert into pre-existing Processing programs
-developed a familiarity with basic programmatic concepts so that they could alter how these existing programs recombined their original material
-engaged in a series of Viewpoints-based movement exercises that broadened their ability to interact with these programs via the Kinect
-presented their work in a final showing
The workshop was supported by a RISD Graduate Studies Grant.